Path Planning Using Deep Deterministic Policy Gradient: A Reinforcement Learning Approach

📅 2026-06-05
📈 Citations: 0
✨ Influential: 0
📄 PDF
🤖 AI Summary
This study addresses the challenge of nonlinear, nonconvex optimization in path planning for autonomous vehicles operating in threat-laden environments, where conventional optimal control methods suffer from low computational efficiency and fail to meet real-time requirements. To overcome these limitations, the authors propose a deep reinforcement learning approach based on Deep Deterministic Policy Gradient (DDPG). A multi-field reward function is designed, integrating goal-attractive potential fields, obstacle-repulsive fields, and control effort penalties, enabling the agent to directly output safe and feasible action sequences within continuous state and action spaces. Simulation results demonstrate that the proposed method generates effective collision-free trajectories from a wide range of initial positions, achieves significantly higher computational efficiency compared to pseudospectral optimal control, and is well-suited for real-time decision-making while supporting pre-mission feasibility assessment of planned paths.
📝 Abstract
Path-planning for autonomous vehicles in threat-laden environments is a fundamental challenge because the problem is nonlinear and nonconvex even in simplest scenarios. While traditional optimal control methods can be used to find ideal paths, the computational time is often too slow for real-time decision-making. To solve this challenge, we propose a method based on Deep Deterministic Policy Gradient (DDPG) and model the threat as possibly multiple circular 'no-go' zones. A mission is regarded as a failure if the vehicle enters this restricted zone at any time or does not reach a neighborhood of the destination. The DDPG agent is trained through trial and error in a simulated environment, learning a direct mapping from its current state (position and heading) to a series of feasible actions that guide the agent to safely reach its destination. The reword function has three parts: (a) an attractive field centered at the final destination, (b) some repulsive fields centered at the origins of circular obstacles, and (c) a penalty of control energy consumption (the magnitude of heading change) that indirectly in favor for straight path. The DDPG trains the agent using these incentives to find the largest possible set of starting points wherein a safe path to the destination is guaranteed. This provides critical information for mission planning, showing beforehand whether a task is achievable from a given starting point, assisting pre-mission planning activities. The approach is validated in simulation. A comparison between the DDPG method and a traditional optimal control (pseudo-spectral) method is carried out. The results show that the learning-based agent produces effective paths while being significantly faster, making it a better fit for real-time applications.
Problem

Research questions and friction points this paper is trying to address.

path planning
autonomous vehicles
threat-laden environments
real-time decision-making
nonlinear nonconvex optimization
Innovation

Methods, ideas, or system contributions that make the work stand out.

Deep Deterministic Policy Gradient
Reinforcement Learning
Path Planning
Threat-laden Environment
Real-time Decision-making
🔎 Similar Papers
No similar papers found.
💼 Related Jobs
No related jobs found.
Q
Qiang Le
Department of Electrical and Computer Engineering, Hampton University, Hampton, VA 23669, USA
Y
Yaguang Yang
Department of Electrical and Computer Engineering, Hampton University, Hampton, VA 23669, USA
I
Isaac E. Weintraub
Control Science Center, Air Force Research Laboratory, Wright-Patterson AFB, OH 45433, USA