ABot-Earth 0.5: Generative 3D Earth Model

πŸ“… 2026-06-08
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πŸ€– AI Summary
This work addresses the high cost, low efficiency, and limited real-time interactivity of large-scale, high-fidelity 3D Earth reconstruction by proposing a generative 3D Gaussian Splatting (3DGS) modeling approach driven by satellite imagery. It extends 3DGS to a global scale for the first time, integrating conditional generation with a hierarchical level-of-detail (LOD) structure to enable efficient, low-cost, and photorealistic synthesis of seamless large-area 3D scenes. The system can generate realistic 3D environments at a rate of one square kilometer within ten minutes and supports real-time web-based rendering as well as embodied AI applications such as closed-loop drone navigation. This significantly narrows the domain gap between simulation and reality while substantially lowering both the technical and economic barriers to large-scale 3D reconstruction.
πŸ“ Abstract
We present ABot-Earth 0.5, a generative 3D framework designed to synthesize vast, seamless 3D environments from ubiquitous, geospatially referenced satellite imagery. To achieve this, we propose a novel generative model formulated directly with the 3D Gaussian Splatting (3DGS) representation. The model is trained on a diverse corpus of existing real-world urban reconstructions, learning to generate realistic geometry and textures. At inference, it synthesizes novel 3D scenes conditioned solely on satellite imagery at a scalable rate of under 10 minutes per square kilometer, while demonstrating exceptional realism. The framework is designed for accessibility, with integrated hierarchical level-of-detail (LOD) structures that permit real-time, interactive visualization on web-based map engines. This high-fidelity simulation sandbox effectively mitigates the sim-to-real domain gap, enabling critical downstream Embodied AI applications like closed-loop UAV navigation. By providing an ultra-low-cost and high-efficiency solution, ABot-Earth 0.5 significantly lowers the technical and financial barriers to large-scale 3D reconstruction and empowers the future of global digital earth visualization.
Problem

Research questions and friction points this paper is trying to address.

Generative 3D Earth
Satellite Imagery
3D Reconstruction
Sim-to-Real Gap
Embodied AI
Innovation

Methods, ideas, or system contributions that make the work stand out.

3D Gaussian Splatting
generative 3D modeling
satellite imagery conditioning
level-of-detail (LOD)
Embodied AI
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