Design and Implementation of a Real-time Multi-site Immersive Learning System Using Photon Fusion

📅 2026-06-08
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This study addresses the limitations of traditional distance education, particularly its lack of immersion and real-time interactivity, by proposing and implementing a multi-user synchronous virtual reality (VR) teaching system. The system pioneers the integration of the Photon Fusion networking engine into geographically distributed VR classrooms, enabling teachers and students to collaboratively manipulate 3D instructional content within a shared virtual space with low latency and high state consistency, while supporting real-time voice communication. Experimental evaluations demonstrate that the system achieves stable network performance, strong usability, and minimal VR-induced cybersickness, thereby confirming its viability as an effective platform for immersive learning.
📝 Abstract
In this paper, we develop a Virtual Reality-based immersive learning environment that allows teachers to conduct a lesson in a virtual space using Photon Fusion. The proposed system allows teachers and students to be present in the same virtual space regardless of their actual physical locations. The teachers can verbally communicate with students in real-time, interacting with 3D learning materials. By adopting Photon Fusion, the system achieves stable real-time communication and synchronization among multiple players. Evaluation results demonstrate that the proposed system provides stable communication performance, good usability, and minimal VR sickness, confirming its effectiveness as an immersive learning environment.
Problem

Research questions and friction points this paper is trying to address.

Immersive Learning
Virtual Reality
Real-time Communication
Multi-site Collaboration
Photon Fusion
Innovation

Methods, ideas, or system contributions that make the work stand out.

Photon Fusion
Immersive Learning
Virtual Reality
Real-time Synchronization
Multi-user VR
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