KRVF: A Source-Aware Semantic Voxel World Representation for Edge Mobile Manipulation

📅 2026-06-24
📈 Citations: 0
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🤖 AI Summary
This work addresses the lack of environment representation methods for mobile manipulators under edge computing constraints that simultaneously ensure timeliness, semantic richness, and geometric reliability. The authors propose KRVF, a task-oriented voxelized world representation that integrates occupancy, color, semantic evidence, temporal recency, and data provenance to enable closed-loop feedback between mapping and perception. Key innovations include decoupling observed occupancy from semantic priors to enhance object reasoning robustness under depth failure, introducing a map-prior-driven depth inpainting mechanism, and designing a task-aware semantic query interface. Built upon semantic voxel representations, source-aware fusion, and real-time ROS 2 integration, the system efficiently supports semantic object retrieval and grasp candidate generation on edge devices.
📝 Abstract
Mobile manipulators need world models that are current, queryable, semantically meaningful, and usable under edge-compute constraints. This technical report presents KRVF, a source-aware semantic voxel world representation for edge mobile manipulation. Unlike reconstruction-centric mapping pipelines that primarily optimize global geometric fidelity, KRVF represents local world state as task-oriented voxels that encode occupancy, color, semantic evidence, temporal freshness, and evidence source. The representation separates measured occupancy from semantic-prior hypotheses, enabling depth-failure-aware object reasoning without silently corrupting persistent geometry. KRVF also closes a feedback loop between mapping and sensing by rendering map-prior depth for repair, and exposes task-level query operators for semantic objects and grasp candidates. The report formalizes the KRVF representation and documents a ROS 2 implementation that turns online RGB-D observations into a task-facing robot memory.
Problem

Research questions and friction points this paper is trying to address.

mobile manipulation
semantic voxel
edge computing
world representation
depth failure
Innovation

Methods, ideas, or system contributions that make the work stand out.

semantic voxel
source-aware representation
edge mobile manipulation
task-oriented mapping
depth-failure-aware reasoning
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R
Runfeng Ling
The University of Manchester, Manchester, U.K.