GP-GS: Gaussian Processes for Enhanced Gaussian Splatting

📅 2025-02-04
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🤖 AI Summary
3D Gaussian Splatting (3DGS) suffers from degraded reconstruction quality due to reliance on sparse Structure-from-Motion (SfM) point clouds. To address this, we propose Gaussian Process Gaussian Splatting (GP-GS), an adaptive point cloud densification framework built upon multi-output Gaussian processes (MOGPs). Our method introduces two key innovations: (1) uncertainty-guided, depth-map-driven dynamic sampling that infers geometrically consistent candidate points from 2D pixel locations and predicted depth; and (2) a variance-driven pruning mechanism for high-fidelity Gaussian initialization. GP-GS operates without additional supervision, significantly enhancing both the density and geometric fidelity of the initial Gaussian distribution. Evaluated on synthetic and real-world datasets, GP-GS consistently outperforms state-of-the-art baselines in PSNR and SSIM, establishing a more robust and accurate initialization paradigm for 3DGS.

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📝 Abstract
3D Gaussian Splatting has emerged as an efficient photorealistic novel view synthesis method. However, its reliance on sparse Structure-from-Motion (SfM) point clouds consistently compromises the scene reconstruction quality. To address these limitations, this paper proposes a novel 3D reconstruction framework Gaussian Processes Gaussian Splatting (GP-GS), where a multi-output Gaussian Process model is developed to achieve adaptive and uncertainty-guided densification of sparse SfM point clouds. Specifically, we propose a dynamic sampling and filtering pipeline that adaptively expands the SfM point clouds by leveraging GP-based predictions to infer new candidate points from the input 2D pixels and depth maps. The pipeline utilizes uncertainty estimates to guide the pruning of high-variance predictions, ensuring geometric consistency and enabling the generation of dense point clouds. The densified point clouds provide high-quality initial 3D Gaussians to enhance reconstruction performance. Extensive experiments conducted on synthetic and real-world datasets across various scales validate the effectiveness and practicality of the proposed framework.
Problem

Research questions and friction points this paper is trying to address.

Enhance 3D Gaussian Splatting reconstruction
Densify sparse SfM point clouds adaptively
Ensure geometric consistency using uncertainty estimates
Innovation

Methods, ideas, or system contributions that make the work stand out.

Gaussian Process densification
dynamic sampling pipeline
uncertainty-guided pruning
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