Experimentation Practices in Indie Game Startups

๐Ÿ“… 2026-10-05
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๐Ÿค– AI Summary
This study addresses the challenge faced by indie game startups in acquiring user data for continuous experimentation during early development due to resource constraints. Employing an exploratory qualitative approach, we conducted in-depth interviews and case analyses with ten independent game developers. Based on these findings, we propose a pre-release continuous experimentation framework encompassing key components, along with tailored experimental strategies spanning from ideation to content production. This research not only provides systematic implementation guidelines for indie game teams operating without robust data support, but also offers practically valuable insights into user experience validation applicable to general software startups.
๐Ÿ“ Abstract
Small independent (indie) game startups face fierce competition when developing games with limited time, budget, and resources. Continuously testing and experimenting with new ideas, features, and content is essential to validate and guide development toward a viable and successful game. Such continuous experimentation (CE) requires access to users and user data, which is often very limited in the early stages of development, both in general and, in particular for indie game companies. We provide insights and recommendations on how to perform experimentation and game testing in pre-release stages of indie game development based on an exploratory interview survey with 10 independent game developers from different companies. We provide a framework for CE that highlights key parts to consider when planning and implementing an experiment. Current practices for experimentation within indie game development are also described for the early development stages of ideation, preproduction, feature production, and content production. Our empirical findings offer insights and recommendations into how to conduct experiments during pre-release stages of game development, specifically for Indie game companies. Other software startups, particularly those with a value proposition centred around interactive and satisfying user experiences, can also benefit from our research.
Problem

Research questions and friction points this paper is trying to address.

Indie Game Startups
Continuous Experimentation
Game Testing
Pre-release Development
User Data Scarcity
Innovation

Methods, ideas, or system contributions that make the work stand out.

Continuous Experimentation
Indie Game Development
Experimentation Framework
Pre-release Testing
Software Startups
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