DepthWorld: 3D World Model for Robot Manipulation

📅 2026-10-06
📈 Citations: 0
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🤖 AI Summary
This study addresses the lack of 3D geometric consistency in existing video world models, which hinders their applicability to robotic manipulation requiring precise spatial understanding. We propose the DROID-3D dataset and a depth-aware world model. Specifically, we construct a large-scale 3D-supervised calibration pipeline leveraging stereo vision and factor graph optimization, and design a spatial latent tiling architecture that jointly predicts multi-view RGB images and metric depth while preserving pretrained priors. Our approach achieves a reprojection error below 0.7 pixels, improves RGB prediction PSNR by 1.48 dB, and generates high-fidelity depth maps that facilitate downstream tasks. This work establishes a new paradigm for geometrically consistent video generation in embodied intelligence.
📝 Abstract
World models offer a data-driven alternative to traditional simulators for robotics, with applications spanning policy evaluation, improvement, and planning. All of these uses depend on faithful 3D geometry, yet current video-based world models are trained on RGB alone and produce rollouts that look correct frame-by-frame but do not compose into a consistent 3D world. Closing this gap requires progress on two fronts: large-scale 3D supervision for manipulation, and an architecture that can absorb it without disturbing strong pretrained video priors. We introduce a calibration pipeline that combines learned stereo depth with a joint factor graph, pooling all episodes collected from the same physical robot to recover its shared kinematic parameters alongside per-scene extrinsics. Applied to the DROID dataset, this yields DROID-3D, a calibrated 3D dataset providing dense metric depth and recalibrated multi-view extrinsics (achieving <0.7 px reprojection error on 90% of episodes for external cameras). We then train DepthWorld, a Stable Video Diffusion-based world model that jointly predicts multi-view RGB and depth via spatial latent tiling, leaving the pretrained Variational Autoencoder (VAE) unchanged. Depth supervision improves RGB prediction itself by +1.48 dB PSNR over an identical RGB-only baseline at equal training budget, while simultaneously yielding accurate metric depth for downstream geometric reasoning.
Problem

Research questions and friction points this paper is trying to address.

world models
robot manipulation
3D geometry
video prediction
depth supervision
Innovation

Methods, ideas, or system contributions that make the work stand out.

3D World Model
Depth Supervision
Spatial Latent Tiling
Calibration Pipeline
Robot Manipulation
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