ReGDiff: Guided Diffusion in Regulated Latent Space for Exploring Metamaterial Voxel Geometry

📅 2026-09-28
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🤖 AI Summary
This study addresses the challenge of simultaneously achieving geometric validity, novelty, and diversity in metamaterial voxel generation by proposing the REGDIFF framework. This method integrates voxel discretization with a variational autoencoder for latent space regulation and employs a conditional diffusion model to enable high-quality geometric synthesis. Its core innovations include a repulsion-sinking mechanism designed to smooth the latent distribution, a short-range repulsion guidance strategy that effectively mitigates overfitting, and a dedicated benchmark dataset. Experimental results demonstrate that REGDIFF achieves superior performance across two datasets, improving geometric validity, novelty, and diversity by 8.9%, 46.4%, and 128.6%, respectively. These findings significantly advance the intelligent inverse design of metamaterials.
📝 Abstract
Metamaterials are artificially engineered structures whose mechanical and physical behaviors are strongly shaped by geometry rather than composition. Voxel representation provides a unified format for metamaterial geometry generation, as it can express diverse classes such as truss, shell, and porous structures within a single cubic discretization. However, voxel-based generation faces a plausibility-novelty trade-off: staying close to known geometries helps preserve geometric regularities, while moving away from them is necessary for novelty but may produce degenerate geometries. To address this challenge, we propose REGDIFF, a generative framework that couples voxel representation with latent space regulation and guided diffusion. REGDIFF introduces a repel-and-sink (RAS) mechanism to smooth the latent distribution of plausible geometries, and short-range repulsion (SRR) guidance to discourage generation overly close to known samples while maintaining geometric plausibility. We further contribute a voxel-based benchmark covering truss- and shell-type metamaterial geometries, together with an evaluation module for geometric plausibility, novelty, and diversity. Experiments show that REGDIFF outperforms voxel-based generative baselines, achieving +8.9% in geometric plausibility, +46.4% in novelty, and +128.6% in diversity on average across two datasets. These results suggest that REGDIFF is a strong geometry candidate generator for downstream evaluation. Our code is provided at https://github.com/wzhan24/ReGDiff.
Problem

Research questions and friction points this paper is trying to address.

metamaterials
voxel generation
plausibility-novelty trade-off
geometry design
Innovation

Methods, ideas, or system contributions that make the work stand out.

Guided Diffusion
Latent Space Regulation
Metamaterials
Voxel Geometry
Repel-and-Sink Mechanism
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