WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizon

📅 2026-09-28
📈 Citations: 0
✨ Influential: 0
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🤖 AI Summary
This study addresses the challenges of modeling heterogeneous controls and balancing long-horizon consistency with real-time responsiveness in interactive world models by proposing the WorldPlay2 framework. Methodologically, it introduces a factorized hybrid control interface to decouple heterogeneous actions and incorporates shared compressed memory tokens to enhance long-range dependency modeling. Furthermore, a Stable Forcing distillation strategy is developed based on an autoregressive student and bidirectional teacher architecture, combined with few-step initialization and full-trajectory replay to optimize training. Experimental results demonstrate that this approach significantly reduces distillation overhead while outperforming existing baselines in generalization capability and generation quality, effectively achieving a unified balance between real-time responsiveness and long-horizon consistency.
📝 Abstract
Interactive world models require responding in real time to versatile controls and maintaining long-horizon consistency. However, modeling heterogeneous controls remains difficult, while explosive contexts and unstable distillation impede achieving both long-horizon consistency and real-time responsiveness. In this paper, we present WorldPlay2, an interactive world model that couples a factorized hybrid control interface with a co-design of compressed memory and stable distillation. 1) Our factorized hybrid control interface integrates frame-aligned action control with structured semantic control that explicitly disentangles scene appearance, character identity, and dynamic semantic events, thereby facilitating effective control learning. 2) To achieve efficient long-horizon modeling, we compress historical contexts into compact memory tokens shared by the autoregressive student and the bidirectional teacher. This design enables clip-wise, memory-conditioned score evaluation instead of jointly processing an entire long rollout, substantially reducing distillation overhead. 3) We further propose Stable Forcing, which initializes the autoregressive student via a few-step strategy and leverages full-rollout replay to preserve the quality of long-horizon rollouts, ensuring robust and stable distillation. Extensive experiments demonstrate the strong generalizability of our model and its superior performance compared to existing methods.
Problem

Research questions and friction points this paper is trying to address.

Interactive World Models
Heterogeneous Controls
Long-horizon Consistency
Real-time Responsiveness
Knowledge Distillation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Interactive World Models
Factorized Hybrid Control
Compressed Memory
Stable Forcing
Knowledge Distillation
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