Conditional Generation of Creative Chess Puzzles with Diffusion Models

📅 2026-09-29
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🤖 AI Summary
This study addresses the limited generative capacity of language models in constrained, counterintuitive creative tasks by proposing a masked diffusion model-based framework for the conditional generation of chess puzzles. The core innovation lies in a non-directional diffusion method that enables flexible conditioning on tactical themes and local board positions. Furthermore, the model is jointly optimized through an auxiliary best-move prediction task and Denoising Diffusion Policy Optimization (DDPO) reinforcement learning. Experimental results demonstrate that this approach improves puzzle solution uniqueness by 11.6% and theme-matching accuracy by 2.5%. Following reinforcement learning fine-tuning, the yield of valid positions increases by 89.1%, substantially enhancing structured creative generation under complex constraints.
📝 Abstract
While modern language models demonstrate impressive generative capabilities, they often struggle with constrained, counter-intuitive creative tasks. To address this limitation, we explore chess puzzle generation as a rigorous testbed for computational creativity and reasoning, a domain where altering a single piece can invalidate an entire solution. We propose a novel approach for conditional generation of creative chess puzzles using masked diffusion models. Unlike previous methods, our non-directional diffusion approach allows for conditioning on specific tactical themes and partial board positions. We introduce a novel auxiliary task of simultaneous best-move prediction, which improves solution uniqueness by 11.6% and theme-conditioning accuracy by 2.5%. To further optimize solution uniqueness and theme conditioning, we establish a reinforcement learning framework adapted from Denoising Diffusion Policy Optimization (DDPO). This RL training increases the yield of unique and theme-matching positions by 89.1%. Finally, we release the first open-weights models (Appendix B) for chess puzzle generation, offering a new pathway for controllable, creative generation.
Problem

Research questions and friction points this paper is trying to address.

Computational Creativity
Chess Puzzle Generation
Conditional Generation
Constrained Reasoning
Innovation

Methods, ideas, or system contributions that make the work stand out.

Masked Diffusion Models
Conditional Generation
Reinforcement Learning
Computational Creativity
DDPO
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