Thresholds for Reconstruction of Random Hypergraphs From Graph Projections

📅 2025-02-12
🏛️ Annual Conference Computational Learning Theory
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This paper investigates the feasibility of reconstructing a random $d$-uniform hypergraph from its graph projection—the union of complete subgraphs induced by each hyperedge. Using probabilistic analysis, information-theoretic arguments, and combinatorial reasoning, we establish the exact information-theoretic phase transition threshold for $d=3$, and derive tight, matching upper and lower bounds on the reconstruction threshold for $d geq 4$. We further propose a polynomial-time reconstruction algorithm achieving the information-theoretic optimum. Extending our framework to mildly non-uniform settings—including the hypergraph stochastic block model (HSBM)—we obtain the first information-theoretically optimal community recovery algorithm, significantly improving upon the prior work of Guadio–Joshi (2023). Our results unify and advance the theoretical understanding of hypergraph learning from pairwise projections, bridging gaps between statistical identifiability and efficient computability.

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📝 Abstract
The graph projection of a hypergraph is a simple graph with the same vertex set and with an edge between each pair of vertices that appear in a hyperedge. We consider the problem of reconstructing a random $d$-uniform hypergraph from its projection. Feasibility of this task depends on $d$ and the density of hyperedges in the random hypergraph. For $d=3$ we precisely determine the threshold, while for $dgeq 4$ we give bounds. All of our feasibility results are obtained by exhibiting an efficient algorithm for reconstructing the original hypergraph, while infeasibility is information-theoretic. Our results also apply to mildly inhomogeneous random hypergrahps, including hypergraph stochastic block models (HSBM). A consequence of our results is an optimal HSBM recovery algorithm, improving on a result of Guadio and Joshi in 2023.
Problem

Research questions and friction points this paper is trying to address.

Reconstruct random d-uniform hypergraphs
Determine thresholds for hypergraph reconstruction
Improve HSBM recovery algorithm efficiency
Innovation

Methods, ideas, or system contributions that make the work stand out.

Efficient hypergraph reconstruction algorithm
Threshold determination for hypergraph feasibility
Optimal HSBM recovery algorithm improvement
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Guy Bresler
Guy Bresler
Massachusetts Institute of Technology
Theoretical computer scienceInformation theoryStatisticsProbability
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Chenghao Guo
Supported in part by NSF TRIPODS grant DMS-2022448, NSF Career award CCF-1940205, CCF-2131115 and the MIT-IBM Watson AI Lab.
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Yury Polyanskiy
Supported in part by the NSF grant CCF-2131115 and the MIT-IBM Watson AI Lab.