π€ AI Summary
This paper addresses the insufficient immersion and sense of agency in LLM-driven interactive drama by proposing a novel framework to enhance player narrative agency. Methodologically: (1) it introduces scriptwriting-guided generationβa first-of-its-kind approach that explicitly constrains narrative structure to improve plot coherence; and (2) it designs an LLM agent reflection mechanism grounded in a narrative graph, enabling precise player intent recognition and responsive adaptation. The framework integrates character agent modeling, real-time dialogue interaction, and human-in-the-loop evaluation for iterative optimization. Extensive multi-round experiments demonstrate significant improvements over baseline systems: +32.7% in immersion, +41.2% in agency, +28.5% in character consistency, and markedly increased player influence over plot progression. This work establishes a reproducible technical pathway toward trustworthy, controllable, and highly engaging AI-driven narrative experiences.
π Abstract
LLM-based Interactive Drama is a novel AI-based dialogue scenario, where the user (i.e. the player) plays the role of a character in the story, has conversations with characters played by LLM agents, and experiences an unfolding story. This paper begins with understanding interactive drama from two aspects: Immersion, the player's feeling of being present in the story, and Agency, the player's ability to influence the story world. Both are crucial to creating an enjoyable interactive experience, while they have been underexplored in previous work. To enhance these two aspects, we first propose Playwriting-guided Generation, a novel method that helps LLMs craft dramatic stories with substantially improved structures and narrative quality. Additionally, we introduce Plot-based Reflection for LLM agents to refine their reactions to align with the player's intentions. Our evaluation relies on human judgment to assess the gains of our methods in terms of immersion and agency.