PoseForge: Editable Pose Analytics for AI-Assisted Sports Coaching

📅 2026-08-06
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Influential: 0
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🤖 AI Summary
This work addresses the lack of effective tools for grassroots sports coaches to quantify athletic movements and simulate technical corrections. The authors propose an interactive system based on monocular video that reconstructs anatomically plausible skeletal motion using 3D pose estimation and inverse kinematics, and—uniquely—enables users to directly edit 3D poses via natural language commands or mouse interactions to explore potential technique adjustments. The system integrates domain-specific knowledge to generate interpretable biomechanical metrics and personalized natural language feedback. Evaluated by eleven cricket coaching experts, the approach demonstrates efficacy in diagnosing movement flaws and supporting the formulation of actionable improvement strategies, particularly in resource-constrained settings. The implementation is publicly released as open-source code.
📝 Abstract
Athletic coaching increasingly relies on video analysis, yet raw footage lacks tools to quantify motion or simulate valid technique corrections. Drawing on formative interviews with eleven cricket experts (coaches, performance analysts, captains, and players), we introduce PoseForge, a visual analytics system that extracts 3D skeletal poses from single-camera sports videos for interactive movement analysis. In a cricket batting case study, PoseForge computes interpretable kinematic metrics such as feet gap and elbow angle, compares them against scientifically derived norms, and uses an AI coach to suggest targeted adjustments, presented visually and through natural-language feedback (e.g., "increase feet gap by 10 cm"). Users can directly modify poses via mouse interaction or natural-language instructions, with inverse kinematics maintaining anatomical plausibility and real-time updates of metrics and comparisons. An evaluation with the same eleven cricket experts found PoseForge effective for diagnosing movement issues and exploring corrective alternatives, highlighting its applicability in low-resource, academy, and grassroots coaching settings, while identifying opportunities for enhanced sport-specific metrics and longitudinal tracking. PoseForge is available as open-source software at https://github.com/DataVisards/PoseForge.
Problem

Research questions and friction points this paper is trying to address.

sports coaching
pose analysis
movement correction
video-based analytics
kinematic metrics
Innovation

Methods, ideas, or system contributions that make the work stand out.

PoseForge
3D pose estimation
interactive pose editing
AI-assisted coaching
kinematic metrics
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