Scholar
Neil Birkbeck
Google Scholar ID: 1dUZn8kAAAAJ
Unknown affiliation
Computer Vision
Image-based rendering
Optic flow
stereo
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Citations & Impact
All-time
Citations
2,213
H-index
21
i10-index
39
Publications
20
Co-authors
7
list available
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Publications
9 items
MEND: RL For Flow Models via Proximal Velocity Matching
2026
Cited
0
CachedSearch: Training-Free Cached Exploration for Test-Time Search in Video Diffusion
2026
Cited
0
Subjective Portrait Region Cropping in Landscape Videos with Temporal Annotation Smoothing
2026
Cited
0
LumaFlux: Lifting 8-Bit Worlds to HDR Reality with Physically-Guided Diffusion Transformers
2026
Cited
0
Seeing Beyond 8bits: Subjective and Objective Quality Assessment of HDR-UGC Videos
2026
Cited
0
TABES: Trajectory-Aware Backward-on-Entropy Steering for Masked Diffusion Models
2026
Cited
0
Avoiding Quality Saturation in UGC Compression Using Denoised References
2025
Cited
0
CHUG: Crowdsourced User-Generated HDR Video Quality Dataset
2025
Cited
0
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Resume
Miscellany
Personal projects include clones of classic games: Bomberman, Breakout, Pacman, and Tetris (Titris)
Bomberman features primitive AI and a basic multiplayer system inspired by Quake 3
Breakout includes a console with commands like map and give
Pacman includes an innovative 'chew through walls' feature activated by the spacebar
Titris was his first attempt at AI programming, using simple if/else logic
All project code is open-sourced on GitHub, though the author describes it as 'horrendous'
Successfully used Emscripten to run games in the browser, with playable demos available online
Co-authors
3 total
Shaohua Kevin Zhou
Professor, USTC, FAIMBE, FIAMBE, FIEEE, FMICCAI, FNAI
Mark Schmidt
Professor of Computer Science, University of British Columbia
Yefeng Zheng
Professor, Westlake University, Hangzhou, China, IEEE Fellow, AIMBE Fellow