Markus Klar
Scholar

Markus Klar

Google Scholar ID: 6JUmJzcAAAAJ
University of Glasgow
Modeling and Simulation in Human-Computer-Interaction
Citations & Impact
All-time
Citations
180
 
H-index
6
 
i10-index
5
 
Publications
11
 
Co-authors
9
list available
Resume (English only)
Research Experience
  • Post-doctoral research associate at the University of Glasgow on the DIFAI project.
  • Developed an Active Inference model for simulating human-like mouse point-and-click behavior by minimizing Expected Free Energy.
  • Co-developed SIM2VR, a system enabling closed-loop alignment between biomechanical user simulation and VR applications, allowing simulated users to be trained directly in real VR environments.
  • Built SimMPC, a Model Predictive Control framework for simulating mid-air pointing interactions using a second-order muscle model, achieving high prediction accuracy for individual user movements.
  • Proposed the 'User in the Box' (UitB) approach, using deep reinforcement learning to train perceptually controlled biomechanical models on four increasingly complex HCI tasks.
  • Applied Optimal Feedback Control theory (OFC4HCI) to unify human body and computer dynamics in pointing tasks, releasing a Python toolbox for parameter identification.
  • Explored reinforcement learning control of a full upper-extremity biomechanical model in MuJoCo, incorporating signal-dependent and constant motor noise to predict 3D reaching movements.