Research Assistant Professor in the Department of Computer Science at the University of Southern California (USC)
Director of the Vision and Graphics Lab (VGL) at the USC Institute for Creative Technologies
Research broadly focuses on 3D vision and computer graphics
Aims to make 3D reconstruction, simulation, and rendering algorithms more efficient, robust, and interpretable—especially regarding how data influences model behavior
Research is grounded in real-world challenges and often leads to early prototypes with practical applications
Current and past projects include high-fidelity virtual human creation, performance capture, physically based neural rendering, large-scale terrain reconstruction and geo-localization, and differentiable physics