Developed qml-ar library: ported Hideaki Uchiyama’s random dot AR markers into a Qt (C++/QML) library for Linux and Android, achieving 30 FPS on Android via GPU shaders, IMU heuristics, and multithreading
Implemented PyTorch-based system for learning sparse causal models directly from pixels as part of Master’s thesis
Co-authored paper "Resolving Spurious Correlations in Causal Models of Environments via Interventions" during Google internship, presented at ICLR CLDM 2020 workshop
Intermediate version of the project presented at Machine Learning Summer School (MLSS) 2020
Created open-source library gin-tune integrating gin-config and Ray Tune