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Resume (English only)
Academic Achievements
PI of NSF CAREER award: 'HCC: Microgesture and Multimodal Interaction Techniques for Augmented Reality' (2023–2028, $600,000).
PI of ONR project: 'Assessing Cognitive Load and Managing Extraneous Load to Optimize Training' (2023–2025, $750,000).
PI of DARPA-funded postdoctoral fellowship: 'Ego-Centric Emotion Recognition using AR Headsets' (2022–2023, $299,957).
PI of DURIP project: 'WAR Fighting Performance: AR Multi-Modal Interaction for JTAC and Battlefield Readiness' (2021–2023, $201,420).
PI of ONR project: 'Perceptual/Cognitive Aspects of Augmented Reality' (2021–2024, $900,000).
PI of NSF CRII award: 'Understanding Gesture User Behavior in AR Headsets' (2020–2023, $175,000).
Recipient of gift from Dan Marino Foundation for 'Improving User Interfaces for Young Adults with Autism' (2022, $40,500).
Co-PI on NSF CCRI planning grant: 'Low-Latency for Augmented Reality Interactive Systems (LLARIS)' (2020, $100,000).
Published in top venues including IEEE VR, Human Factors Journal, and ACM SUI.
Background
Primary research area is 3D user interfaces, including augmented reality (AR) and virtual reality (VR).
Focuses on multimodal and unimodal (gesture-centric) interaction, including gesture elicitation (participatory design) and development of interaction techniques.
Recent interest includes microgestures.
Application domains include immersive analytics and VR sketching.
Develops a model of information access effort using AR head-mounted displays (HMDs), examining tradeoffs among physical/digital clutter, tasks, cues, and visual search performance.
Studies cognitive load assessment and extraneous load management to optimize training in extended reality (XR).
Emphasizes social impact and education, such as using VR forest bathing for mental health and visualizing 'invisible forces' for civil engineering education.