His PhD thesis explores issues related to Structure from Motion (SfM) 3D reconstruction for object and surface analysis, presenting methods to determine the absolute scale and uncertainty of reconstructions using additional sensors. He also proposed an automatic method to separate noise from real surface roughness, comparing SfM with microscopy reconstructions to assess the accuracy of captured data.
Research Experience
After obtaining his Ph.D. in 2020, he worked as a postdoc in 2021 focusing on self-supervised learning for anomaly detection and harbor safety. Since 2022, he has been an assistant professor with a primary interest in XR and developing synthetic environments for deep learning.
Education
Bachelor's degree in Computer Engineering from the Technical University of Sofia; Master's degree in Vision, Graphics, and Interactive Systems from Aalborg University; Ph.D. in Computer Engineering obtained in 2020.
Background
Interests include deep learning, computer graphics, interactive systems, VR and AR, as well as game development. Skilled in statistics and data visualization.
Miscellany
Currently based in Copenhagen, Denmark; Contact: Phone 42688859, Email: inikolov17(at)gmail.com; Open to new opportunities for work, collaboration, or consultancy; Currently teaches courses such as Programming 101, Unity Game Development, Shader Programming, Virtual and Augmented Reality Programming (XR), and 2D Pixel Art; Offers online pixel art workshop courses.