Resume
Research Experience
- Involved in multiple projects, such as developing intelligent, interactive, and internet-based technologies for the preservation, presentation, and promotion of cultural heritage; research areas cover Affective Computing, Serious Games, Crowdsourcing systems, etc.
Background
- Research interests include Intelligent Systems, Human-Computer Interaction, and Digital Cultural Heritage Management. Specialized in fields such as Artificial Intelligence & Machine Learning, Cultural User Experience design, etc.
Miscellany
- The group also focuses on the application of Augmented Reality and Mixed Reality in Cultural Heritage, along with enhancing user experience within IoT environments.