Published papers such as 'MotionDreamer: Zero-Shot 3D Mesh Animation from Video Diffusion Models' (2025) and 'Sheared Polygonal Texture Filtering' (2024).
Research Experience
Currently an Assistant Professor in the Computer Graphics and Visualization Group at Delft University of Technology. Previously, a Visiting Scholar in the Stanford Computational Imaging Lab led by Prof. Gordon Wetzstein at Stanford University and a Senior Technical Staff member at Raxium between 2019 and 2021. From 2017 to 2019, a Postdoctoral Associate in the Computational Fabrication Group led by Prof. Wojciech Matusik at MIT CSAIL.
Education
PhD in the Computer Graphics Department at MPI Informatik and Saarland University from 2012 to 2016, supervised by Prof. Karol Myszkowski and Prof. Hans-Peter Seidel, focusing on perceptual modeling for stereoscopic 3D.
Background
Research interests include neural rendering and generative AI (e.g., NeRF, 3D Gaussians, differentiable rendering, etc.), computational imaging and deep learning (e.g., GANs, diffusion models, etc.), computational displays and perceptual rendering (e.g., foveation, VR, holography, stereoscopy, high refresh-rate, image metrics, etc.), and neural sensing (extracting novel signals from RGB cameras, tactile arrays, microphones, etc.). Specializes in computer graphics and visualization.
Miscellany
Supervised multiple MSc and BSc projects covering topics like geometry-guided video generation and patch-based inpainting of 3D Gaussian splatting.