Resume
Academic Achievements
- Published multiple papers, including 'Sionna RT: Technical Report', 'GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control', etc.; received several best paper awards, such as for 'Adaptive Shells for Efficient Neural Radiance Field Rendering'.
Research Experience
- Worked as a Senior Research Scientist at NVIDIA; conducted PhD research at ETH Zurich in the field of physically based rendering and differentiable rendering.
Education
- PhD student at ETH Zurich's Realistic Graphics Lab, supervised by Wenzel Jakob.
Background
- Senior Research Scientist at NVIDIA, focusing on the differentiable & efficient simulation of electromagnetic wave propagation, including light and radio waves.