Presented a paper on gift contagion among Twitch viewers at IC2S2 in Norrköping, Sweden; co-authored 'The Spread of Virtual Gifting in Live Streaming: The Case of Twitch' accepted at ICWSM 2026; 'Communication strategies for improving performance in virtual teams: Lessons from Dota 2' under review; 'Cheating in online gaming spreads through observation and victimization' published in Network Science, 2021.
Research Experience
Worked as a data scientist intern on the Economy team at Roblox; involved in research on the spread of virtual gifting in live streaming, particularly on Twitch.
Education
Ph.D. Candidate at the University of Michigan School of Information, advised by Libby Hemphill.
Background
A computational social scientist, leveraging social science theories and computational methods to extract insights into online user behaviors and interactions from large-scale data. Research interests include the spread of online prosocial and antisocial behaviors, and design recommendations for online platforms based on empirical findings.