Resume
Academic Achievements
- Published several preprints (e.g., GATE, NVC); authored chapters in Ray Tracing Gems; wrote an article introducing the basics of deep learning; maintained a log of CG articles read; published an article on BRDF implementation.
Research Experience
- Computer Graphics Researcher at AMD; worked on ray tracing in games like Minecraft RTX and Cyberpunk 2077.
Education
- Master's degree in computer graphics from Czech Technical University in Prague
Background
- A Computer Graphics Researcher focusing on real-time ray tracing, neural rendering, and real-time rendering technology, especially for games.
Miscellany
- Enjoys playing guitar, analog photography, and traveling in his free time.