Resume
Academic Achievements
- Publications:
- - When Competition Helps: Achieving Optimal Traffic Flow with Multiple Autonomous Planners
- - Optimal Information Design in Sender-Receiver Cheap-Talk Interactions
- - Maximizing Social Welfare with Side Payments
- - Receiver-Oriented Cheap Talk Design
- - Making a Nash Equilibrium Resilient to Coalitions
- - The Value of Mediation in Long Cheap Talk
- - Communication games, sequential equilibrium, and mediators
- - Bounding the communication complexity of fault-tolerant common coin tossing
- - Resilient Information Aggregation
- - Mediated Cheap Talk Design
- - Lower Bounds on Implementing Mediators in Asynchronous Systems
- - Security in Asynchronous Interactive Systems
- - Implementing Mediators with Asynchronous Cheap Talk
- - Counting Outerplanar Maps
Research Experience
- - AI Coliseum (co-founder, developer): A non-profit online platform that organizes programming competitions focused on implementing Artificial Intelligences for different games.
- - Taller Programa (organizer, instructor): An open programming course for high school students in Barcelona.
- - Taller Demostra (organizer, instructor): An open course for high school students in Barcelona that want to go beyond the Math taught at school.
Education
- Dissertation: Implementing Mediators with Cheap Talk
- - University: Cornell University
- - Year: 2021
- - Advisor: Not explicitly mentioned
Background
- Assistant professor at Utrecht University, especially interested in (Algorithmic) Game Theory, Algorithms, Cryptography, Complexity and Distributed Systems. Passionate about engaging young students in STEM. In my spare time, I like to exercise, play the ukulele, work on my personal projects, or play soccer, board games, or videogames.
Miscellany
- Personal interests include exercising, playing the ukulele, working on personal projects, or playing soccer, board games, or videogames.