Resume
Academic Achievements
- Published several papers, including 'Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motions' (CVPR 2025), 'DepthScape: Authoring 2.5D Designs with Depth Estimation' (CHI 2025), 'GUI-Bee: Align GUI Action Grounding to Novel Environments via Autonomous Exploration' (arXiv 2025), 'Copiloting Creative 3D Scene Modeling and Visualization with Generative Agents' (NeurIPS 2024), and 'GPU-accelerated Lossless Image Compression with Massive Parallelization' (ISM 2023).
Research Experience
- Currently a research scientist at Adobe Research. Previously worked for Tencent, DJI, and Hiscene.
Education
- Ph.D. in Computer Science from the University of Maryland, advised by Prof. Ming Lin.
Background
- Research interests include MLLM-based copilot and image compression, such as Project Scenic presented in Adobe MAX 2024. His research experiences cover LLM, computer vision, 3D perception, multi-modality learning, robust learning, etc., in real-world applications like MLLM-based copilot, AR/VR/Metaverse, autonomous driving, virtual try-on, etc.