Published a research report on virtual worlds titled 'Virtual Worlds Survey Report: A Trans-World Study of Non-Game Virtual Worlds'; co-authored the IGDA Developer Satisfaction Survey 2014 report.
Research Experience
Has held teaching and academic appointments at Northeastern University and Georgia Tech; involved in multiple projects such as CLITar (a project by a women's hacking collective) and virtual world research studies.
Background
Research interests include art and games, collaborations, consulting, curation, etc. Profile: Celia Pearce is an expert active in the fields of art and games.
Miscellany
Personal interests include artistic creation and technological exploration, such as the CLITar project made with Arduino/Lillypad technology.