Scholar
Sheldon Andrews
Google Scholar ID: aoAfWEQAAAAJ
Professor, École de technologie supérieure (University of Quebec)
computer graphics
physics-based animation
3D characters
motion capture
Follow
Homepage
↗
Google Scholar
↗
Citations & Impact
All-time
Citations
871
H-index
16
i10-index
23
Publications
20
Co-authors
13
list available
Publications
4 items
Environment-aware Motion Matching
2025
Cited
0
Kinematic Kitbashing for Modeling Functional Articulated Objects
2025
Cited
0
Multi-person Physics-based Pose Estimation for Combat Sports
2025
Cited
0
GEOPARD: Geometric Pretraining for Articulation Prediction in 3D Shapes
2025
Cited
0
Co-authors
7 total
Paul Kry
McGill University
Kenny Erleben
Professor, Department of Computer Science, University of Copenhagen
Abdulmotaleb El Saddik
MCRLab, University of Ottawa
WonSook Lee
Professor, School of EE and CS, University of Ottawa
Taku Komura
The University of Hong Kong
Leonid Sigal
Professor, University of British Columbia
Derek Nowrouzezahrai
McGill University and Quebec Institute for Artificial Intelligence