Resume
Academic Achievements
- - Publications:
- - Progressive Dynamics++: A Framework for Stable, Continuous, and Consistent Animation Across Resolution and Time (SIGGRAPH North America 2025)
- - Level-of-Detail for Geometry Processing and Simulation (SIGGRAPH North America Course 2025)
- - Progressive Dynamics for Cloth and Shell Animation (SIGGRAPH North America 2024)
- - Progressive Shell Qasistatics for Unstructured Meshes (SIGGRAPH Asia 2023)
- - Fast Complementary Dynamics via Skinning Eigenmodes (SIGGRAPH North America 2023)
- - Progressive Simulation for Cloth Quasistatics (SIGGRAPH Asia 2022)
- - Surface Multigrid via Intrinsic Prolongation (SIGGRAPH North America 2021)
- - Fast Updates for Least-Squares Rotational Alignment (Eurographics 2021)
- - Complementary Dynamics (SIGGRAPH 2021)
- - Awards:
- - WiGRAPH Rising Star in Computer Graphics
- - EECS Rising Star at MIT
- - Roblox Fellowship
- - NVIDIA Fellowship
Research Experience
- - Ph.D. student at Stanford University, focusing on computer graphics
- - Internships at Adobe Research, collaborating with Dr. Danny Kaufman
- - Summer 2025 internship at NVIDIA, mentored by Dr. Ken Museth
Education
- - Ph.D. in Computer Science at Stanford University, advised by Prof. Doug L. James
- - B.S. in Computer Science and Math at the University of Toronto, advised by Prof. Alec Jacobson
Background
- - Research Interests: computer graphics, including physical simulation, geometry processing, and computational design
- - Current Research Focus: developing intelligent algorithms, models, and tools to enhance user creativity and productivity in design, animation, and simulation
Miscellany
- - Personal Interests: Not provided