Resume
Academic Achievements
- - Publications:
- * VoT: Visual Odometry with Transformers
- * GaME: Gaussian Mapping for Evolving Scenes
- * MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAM
- * FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training
- * Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
- * Loopy-SLAM: Dense Neural SLAM with Loop Closures
- * Quo Vadis: Is Trajectory Forecasting the Key Towards Long-Term Multi-Object Tracking?
Research Experience
- - Interned at Meta Reality Labs, Spatial AI team, working on modelling dynamic scenes with large 3D models with Diogo Luvizon
- - Worked on multiple object tracking during master’s studies
- - Part of Kaia Health, worked on 3D human body modelling to help people with chronic back pain
Education
- - PhD: University of Amsterdam, Computer Vision Group, supervised by Martin R. Oswald and Theo Gevers
- - Master's Degree: Technical University of Munich, Data Engineering and Analytics, part of the research group with Laura Leal-Taixé
Background
- - Research Interests: 3D computer vision, particularly 3D mapping, tracking, and SLAM
- - Goal: To create immersive 3D scenes from commodity hardware