Resume
Research Experience
- He co-founded a startup where he worked on the design of haptic products for social interactions, and coordinated work on digital/physical systems grounded in the Sustainable Development Goals at the Amsterdam University of Applied Sciences’ Digital Society School.
Education
- Before joining the IDE faculty, Gijs completed a PhD on Social Touch Technology at the University of Twente, followed by a postdoc at the 4TU Centre for Humans and Technology focusing on multi-sensory VR.
Background
- Assistant Professor of embodied interaction at the Faculty of Industrial Design Engineering at Delft University of Technology. His main interest lies in how our sense of touch plays a role in technology-mediated social interactions, particularly in shaping social presence, intimacy, and empathy. Gijs' research is grounded in theories of embodied cognition that he applies to the research and design of digital/physical systems.