mobile experience sampling

Designs and implements mobile-based experience sampling protocols and apps that prompt participants for in-the-moment self-reports and event-triggered data; builds data collection and processing pipelines and analyzes temporally dense self-report and sensor streams to characterize situational experiences and reduce recall bias.

mobileexperiencesampling

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Must-Read Papers

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A methodology and a platform for high-quality rich personal data collection

Jan 28, 2025
IK
Ivan Kayongo
🏛️ University of Trento

Existing mobile sensing data collection methods neglect subjective feedback (e.g., questionnaires, self-reports), leading to fragmented contextual understanding and inaccurate behavioral modeling. To address this, we propose a human-in-the-loop collaborative sensing framework built upon the iLog platform. Our approach introduces three key innovations: (1) a dual-dimensional “context–time” modeling paradigm; (2) a calendar-style real-time monitoring dashboard; and (3) a dynamic acquisition plan revision mechanism. Leveraging context-aware modeling, real-time visual analytics, an adaptive experimental workflow engine, and purposeful human–system interaction design, the framework enhances controllability for researchers, participants, and the system itself. Evaluated with 350 university students, our method significantly improves semantic richness, contextual completeness, and overall data quality—enabling more accurate behavioral modeling and fine-grained personalized analysis.

Data CollectionSmart Device SensorsSubjective Information

Beyond Permissions: Investigating Mobile Personalization with Simulated Personas

Nov 03, 2025
IK
Ibrahim Khalilov
🏛️ Johns Hopkins University | University of Notre Dame | Northeastern University

Mobile applications widely rely on sensor data to infer user context for personalization, yet such implicit inference logic lacks transparency. To address this, we propose a sandbox-based auditing framework designed to enhance transparency: it employs sensor simulation and structured virtual personas to inject multimodal behavioral data in real time; integrates Android-side real-time data injection, automated screenshot capture, and GPT-4 Vision–driven UI semantic parsing; and establishes an end-to-end behavior–response analysis pipeline. Unlike conventional adversarial sensor spoofing, our approach pioneers the use of sensor forgery for *observable auditing*, enabling dynamic visualization and reproducible validation of personalization mechanisms. We evaluate the framework across fitness, e-commerce, and lifestyle service apps, demonstrating statistically significant response variations under controlled changes in activity level, location, and time-of-day. Our work provides both a novel paradigm and empirical foundation for privacy-enhancing design and user-controllable transparency tools.

Auditing how apps respond to inferred user behaviors and contextsDeveloping tools for behavioral transparency and user empowermentInvestigating opaque personalization mechanisms in mobile applications

This study addresses the challenge of predicting regret over social media use in real-world settings. Through a seven-day in-the-wild experience sampling study integrating smartphone usage logs, physiological sensing via Bangle.js 2 smartwatches, and session-level questionnaires and interviews (N=21 participants, 1,445 sessions), it demonstrates for the first time that the discrepancy between intended and actual usage is a stronger predictor of regret than conventional duration-based metrics. Regret is found to be more likely following nighttime use or use after productivity-related applications. The work further reveals the influence of perceived alternative activity value on regret and proposes a two-tier intervention framework that combines general contextual features—exhibiting cross-user generalizability—with personalized physiological signals, which enhance individualized prediction accuracy.

behavioral sensingin-the-wild predictionjust-in-time intervention

Crepe: A Mobile Screen Data Collector Using Graph Query

Jun 23, 2024
YL
Yuwen Lu
🏛️ University of Notre Dame | Indiana University-Purdue University Indianapolis

Academic researchers face significant challenges in collecting mobile screen data—including limited access due to proprietary platform restrictions, stringent commercial monopolies, and heightened privacy compliance requirements. Existing open-source frameworks predominantly focus on sensor data and lack robust, privacy-compliant, and flexible mechanisms for capturing screen content. Method: We propose Crepe, the first no-code Android screen data collection tool designed specifically for academic research. It introduces a novel graph-query-based UI structural representation to enable semantic identification and high-precision localization of screen elements. Crepe integrates declarative demonstration learning, on-device processing, and a permission sandbox to ensure informed consent and real-time user opt-out. Contribution/Results: Empirical evaluation across diverse applications demonstrates that Crepe achieves zero-configuration extraction of dynamic text and UI controls with high accuracy, effectively circumventing data monopolies while enabling privacy-preserving screen-content research.

Addressing data monopoly and privacy concerns in researchEnabling screen content collection via no-code Android appOvercoming mobile data access barriers for academic research

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This study addresses the problem of task interruption and difficulty in tracking outcomes caused by user distraction during mobile voice interactions. To this end, it proposes a request-centric decoupled architecture that separates conversation, execution, and delivery. By employing persistent request record management, the system supports task interruption, revision, and retrieval under intermittent user engagement. Validation through an Android prototype demonstrates that the system can sustain execution after disconnection, preserve results, and provide failure feedback, thereby achieving state visualization. Ultimately, this work establishes a foundational framework for persistent voice services on personal computing devices.

intermittent participationmobile interactionpersistent tasks

This study addresses the limitations of existing research on non-driving activities (NDAs) in fully autonomous driving, which often overlooks the influence of diverse scenarios and struggles to capture dynamic contexts through traditional methods. To bridge this gap, we propose an experience-centered research framework that reconceptualizes NDAs not as isolated time-fillers but as dynamic sequences shaped by pre- and post-trip contexts. Methodologically, this work integrates participatory design, diary studies, narrative scripting, and mixed reality technologies to conduct a comprehensive investigation. The findings reveal user preferences for in-vehicle activities and their subjective significance, thereby reshaping the conceptualization of vehicles as sociotechnical systems. Furthermore, this research validates the effectiveness of the proposed approach in connecting present-day user experiences with future mobility scenarios.

Autonomous VehiclesFuture ScenariosNon-Driving-Related Activities

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