adaptive mesh refinement

Design and implement methods and pipelines that generate, refine, stitch, and assess surface and volumetric meshes—using adaptive, geometry- and curvature-aware, feed-forward or residual-based refinement strategies and remeshing algorithms—to produce watertight, simulation-ready meshes with controlled vertex density and quality metrics. Build and evaluate components such as mesh refinement networks, bounded or boundary-guided residual refiners, partition-mesh stitching, and mesh-quality assessment metrics while constraining corrections near boundaries and optimizing for runtime and connectivity.

adaptivemeshrefinement

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Oct 01, 2026Oct 01, 2026
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Must-Read Papers

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To address the challenge in surface remeshing where Centroidal Voronoi Tessellation (CVT) struggles to balance mesh quality and computational efficiency, this paper proposes a curvature-adaptive multi-round primal patch clipping CVT framework. We innovatively quantify local curvature via normal angle deviation, enabling dynamic control of clipping iterations; within the Voronoi–Delaunay framework, we optimize 3D CVT cells while integrating curvature-aware geometric metrics to jointly enhance triangle regularity and vertex uniformity. Experimental results demonstrate that our method achieves significantly lower angular distortion and higher vertex uniformity compared to state-of-the-art approximations, while accelerating exact CVT computation by several-fold. Notably, it is the first approach to realize concurrent optimization of high mesh quality and high computational efficiency in CVT-based surface remeshing.

Balances mesh quality and computational efficiency in remeshingImproves vertex distribution via curvature-aware Centroidal Voronoi TessellationUses adaptive clipping based on local curvature for optimization

This work addresses a critical bottleneck in dynamic adaptive mesh refinement (AMR) on three-dimensional hybrid meshes containing tetrahedral and hexahedral elements: the inefficient handling of pyramid elements due to the absence of an effective connectivity mechanism and hierarchical tree-based management. The paper presents the first Morton-type space-filling curve tailored for pyramid elements, establishing a comprehensive framework that supports both element-level and forest-level refinement while consistently resolving hanging edges across heterogeneous element types. By introducing a forest-of-refinement-trees data structure, parallel refinement/coarsening algorithms, partitioning strategies, and face-based ghost exchange techniques, the authors develop a highly efficient and scalable AMR system for hybrid meshes. Experimental results demonstrate excellent performance and strong scalability in large-scale parallel environments, significantly extending the applicability of tree-based AMR frameworks to complex hybrid grid configurations.

adaptive mesh refinementhanging edgeshybrid mesh

This study addresses the inefficiency of computational resource allocation in existing adaptive mesh refinement methods, which lack semantic awareness and region-specific control. We propose a neural adaptive triangular mesh refinement approach based on a locally conditioned autoregressive architecture. A key contribution is a novel mesh tokenizer that enables multi-trajectory upsampling generation, facilitating precise local manipulation of both topology and geometry. Experimental results demonstrate that the method preserves global structural integrity while introducing geometric details to user-selected regions. Furthermore, it supports view-dependent refinement and physics-aware optimization, overcoming the limitations of global generation approaches that lack regional controllability. This work significantly enhances the flexibility and efficiency of mesh generation.

Adaptive UpsamplingGeometric DetailLocal Control

Model Simplification through refinement

Jul 20, 2025
DB
Dmitry Brodsky
🏛️ University of British Columbia | University of Alberta

Real-time simplification of large-scale polygonal meshes faces an inherent trade-off between computational speed and geometric fidelity. Method: We propose a curvature-guided simplification algorithm based on reverse refinement, departing from conventional top-down simplification paradigms. Inspired by splitting strategies in vector quantization, our approach begins with a coarse initial approximation and progressively refines it via curvature-driven hierarchical subdivision coupled with rigorous error control. This enables guaranteed output under time constraints and high-fidelity rendering at interactive frame rates. Contribution/Results: Experimental evaluation on ultra-large-scale models demonstrates significant improvements over state-of-the-art methods: our algorithm generates shape-preserving, low-distortion approximations within single-frame milliseconds—achieving unprecedented balance between efficiency and geometric accuracy.

Ensure fast, high-quality results with refinementOvercome slow or low-quality existing algorithmsSimplify large polygonal models interactively

CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner

May 23, 2024
WL
Weiyu Li
🏛️ HKUST | LightIllusions | Tencent AI Lab | HKU

Existing 3D generative methods suffer from slow optimization, irregular topology, noisy surfaces, and limited editability. To address these challenges, we propose the first 3D-native diffusion framework supporting both text and image conditioning, enabling second-level generation of topologically regular coarse meshes. Our method introduces multi-view joint conditional modeling and latent-space set representation to enhance geometric consistency across views. Furthermore, we pioneer a normal-field-driven geometric refinement mechanism that enables automated detail enhancement and intuitive, interactive user editing. Extensive experiments demonstrate that our approach significantly outperforms state-of-the-art methods in both qualitative and quantitative evaluations—producing high-fidelity, geometrically coherent meshes with rich surface details and flexible, real-time editability. The code and pretrained models are publicly released and seamlessly integrated into practical 3D modeling workflows.

Enables interactive geometry refinement with user editsGenerates high-fidelity 3D geometries with varied shapesOvercomes irregular mesh topologies and noisy surfaces

Latest Papers

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This work addresses the challenge of watertight remeshing for meshes with complex topology, single-layer structures, or large missing regions, where existing methods often fail to infer globally consistent inside–outside partitions from local geometry, leading to volume-inconsistent pseudo-watertight reconstructions such as double-shell artifacts. We propose the first approach that rigorously formulates watertight remeshing as a voxel labeling problem, building a binary labeling model over a Delaunay tetrahedralization and achieving globally consistent watertight surface reconstruction through graph-cut energy minimization with one-sided constraints. The method inherently guarantees watertightness, effectively suppresses double-shell artifacts, and eliminates unsupported boundaries via a weighted interface penalty term. Extensive evaluations on CelloScan, CelloFill, and ModelNet10 benchmarks demonstrate significant improvements over state-of-the-art methods, particularly yielding compact and volume-consistent solid reconstructions for complex topologies and single-layer geometries.

3D reconstructiondouble shellstopological defects

This study addresses the challenges of recovering sparse control cages from dense meshes, including inferring control requirements, missing feature curves, and difficulty in correcting initial results. To overcome these issues, this work proposes a modeler-inspired agent workflow that iteratively optimizes through planning and diagnosis phases. A stateful feedback mechanism is introduced to support repair or rollback decisions by incorporating semantic judgments into the pipeline. To ensure inspectability, the planner avoids directly generating vertices, instead integrating multi-view geometric evidence analysis with tool execution verification. Evaluated on a fixed benchmark queue, the proposed method outperforms automatic remeshing approaches across five metrics, reducing Chamfer-L1 to 0.443% and improving the F-score to 92.78%, thereby achieving highly controllable mesh-to-subdivision surface reconstruction.

Control cage recoveryMesh-to-SubD reconstructionReverse engineering

Existing methods for surface mesh reconstruction from multi-view images often rely on intermediate representations and post-processing steps, which can introduce geometric artifacts and fragmented structures. Direct optimization of explicit meshes, while appealing, faces significant challenges in adaptive topology handling and maintaining UV coordinate consistency. This work proposes ExMesh, a novel framework that, for the first time, seamlessly integrates discrete topological operations—such as vertex splitting and merging—into a continuous, differentiable optimization pipeline, enabling end-to-end explicit mesh reconstruction. By dynamically preserving UV coordinates during topology updates and supporting coarse-to-fine geometric refinement, ExMesh achieves a favorable balance among reconstruction accuracy, mesh compactness, and computational efficiency, substantially outperforming current state-of-the-art approaches.

explicit meshmesh reconstructionmulti-view images

This work addresses the challenge of parallelizing the black-box legacy mesh generation software AFLR without modifying its source code. It proposes a pseudo-constrained parallel data refinement approach that partitions the computational domain into subregions, each independently invoking the original serial AFLR executable to perform localized mesh refinement. By integrating runtime load balancing with the Advancing Front Local Reconnection algorithm, the method achieves parallel execution while preserving the black-box nature of AFLR. On a 16-core CPU, the approach yields an approximately 11× speedup with consistently high mesh quality. However, due to constraints imposed by boundary inputs, the resulting mesh volume differs from that of the serial execution, highlighting an inherent limitation in parallelizing such legacy codes.

black-boxlegacy softwaremesh generation

Hot Scholars

WW

Wenping Wang

Texas A&M University
Computer GraphicsGeometric Computing
SX

Shiqing Xin

Shandong University
Computer graphics
CT

Changhe Tu

Shandong University
Computer GraphicsComputational geometry
QZ

Qiang Zou

Assistant Professor, State Key Lab of CAD&CG, ZJU
Geometric ModelingPhysical ModelingCAD/CAM
ZL

Zorah Lähner

Assistant Professor, University of Bonn
Shape AnalysisComputer VisionMachine Learning