ActiveLang: Active Open-Vocabulary 3D Mapping with Semantic-Uncertainty-Guided Exploration

📅 2026-10-07
📈 Citations: 0
✨ Influential: 0
📄 PDF
🤖 AI Summary
This study addresses the challenge of enabling robots to achieve open-vocabulary semantic understanding and efficiently construct language-annotated 3D maps in unknown environments. To this end, we propose a novel active exploration strategy driven by semantic uncertainty, which leverages information gain to guide path planning. Furthermore, by integrating dual Gaussian splatting with an online language feature adaptation algorithm, our approach compresses language features into a compact dual-Gaussian representation, facilitating the joint reconstruction of geometry, appearance, and semantics. The proposed method significantly enhances mapping efficiency while maintaining low memory overhead. Extensive experiments on the Replica and ScanNet++ datasets demonstrate that our approach substantially outperforms existing baselines under limited observations, achieving more efficient 2D and 3D open-vocabulary segmentation.
📝 Abstract
As robots increasingly assist humans with diverse tasks, they need both geometric and semantic understanding of their surroundings. Moreover, robots often operate in unfamiliar environments and take on new tasks without knowing the relevant concepts ahead of time. This motivates language-annotated 3D maps that support open-vocabulary scene understanding and human-robot interaction. We introduce ActiveLang, an autonomous system for active open-vocabulary 3D mapping with semantic-uncertainty-guided exploration. ActiveLang performs online language-feature adaptation on a compact dual-Gaussian representation to jointly reconstruct scene geometry, appearance, and open-vocabulary semantics with modest memory overhead. Its planner efficiently selects informative viewpoints, enabling effective mapping with fewer observations and lower computational cost. Experiments on Replica and ScanNet++ demonstrate substantial improvements in 2D and 3D open-vocabulary segmentation over both online and offline baselines, highlighting that actively exploring scenes builds language-annotated 3D maps more efficiently.
Problem

Research questions and friction points this paper is trying to address.

open-vocabulary 3D mapping
semantic understanding
language-annotated 3D maps
active exploration
robot navigation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Open-Vocabulary 3D Mapping
Semantic Uncertainty
Dual-Gaussian Representation
Active Exploration
Language-Feature Adaptation
🔎 Similar Papers
No similar papers found.