VERM: Leveraging Foundation Models to Create a Virtual Eye for Efficient 3D Robotic Manipulation

📅 2025-12-18
📈 Citations: 0
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🤖 AI Summary
To address the challenges of redundant visual information and severe occlusions in multi-camera 3D robotic manipulation—leading to low operational efficiency—this paper proposes a task-driven virtual viewpoint generation method. Our core innovation is the novel “virtual eye” mechanism: leveraging foundation models and 3D point cloud representations, it jointly integrates a depth-aware perception module with a dynamic coarse-to-fine decoding strategy to adaptively synthesize task-optimal virtual viewpoints, effectively suppressing irrelevant visual distractions. The method enables end-to-end joint optimization of view synthesis and action planning. It outperforms state-of-the-art methods on both RLBench simulation and real-world benchmarks. Training and inference speeds are accelerated by 1.89× and 1.54×, respectively, while robustness to occlusion and action precision are significantly improved.

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📝 Abstract
When performing 3D manipulation tasks, robots have to execute action planning based on perceptions from multiple fixed cameras. The multi-camera setup introduces substantial redundancy and irrelevant information, which increases computational costs and forces the model to spend extra training time extracting crucial task-relevant details. To filter out redundant information and accurately extract task-relevant features, we propose the VERM (Virtual Eye for Robotic Manipulation) method, leveraging the knowledge in foundation models to imagine a virtual task-adaptive view from the constructed 3D point cloud, which efficiently captures necessary information and mitigates occlusion. To facilitate 3D action planning and fine-grained manipulation, we further design a depth-aware module and a dynamic coarse-to-fine procedure. Extensive experimental results on both simulation benchmark RLBench and real-world evaluations demonstrate the effectiveness of our method, surpassing previous state-of-the-art methods while achieving 1.89x speedup in training time and 1.54x speedup in inference speed. More results can be found on our project website at https://verm-ral.github.io .
Problem

Research questions and friction points this paper is trying to address.

Reduces computational costs by filtering redundant multi-camera data.
Enhances 3D manipulation by extracting task-relevant features efficiently.
Improves training and inference speed for robotic action planning.
Innovation

Methods, ideas, or system contributions that make the work stand out.

Leveraging foundation models to imagine virtual task-adaptive views
Designing a depth-aware module for 3D action planning
Implementing a dynamic coarse-to-fine procedure for manipulation
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