Theory, Experience, and Instinct: A Glimpse Into AAA Game Processes and How UX Leaders Navigate Pre-Production

📅 2026-07-31
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This study addresses the persistent challenge of translating academic frameworks into actionable practices during the pre-production phase of AAA game development, where theoretical models often falter due to misalignment with industrial constraints, production realities, and cross-functional collaboration demands. Through in-depth interviews with 15 AAA game UX leads and subsequent qualitative analysis, the research elucidates how design decisions integrate theory, experiential knowledge, and evidence-informed intuition to balance player needs, technical feasibility, and creative vision. The work proposes a flexible theoretical toolkit that operationalizes academic concepts into context-sensitive insights, systematizes tacit expertise, and adapts to dynamic development workflows. Key contributions include a shared language for cross-team alignment, reusable design systems, and adaptive strategies that offer a practical pathway to bridge the gap between academic research and industry practice.
📝 Abstract
Foundational decisions shape a project's long-term trajectory, a dynamic that becomes especially evident in the inherent complexity of game pre-production. However, academic frameworks often see limited uptake at this stage, as they do not readily map onto industry contexts, production constraints, and cross-functional workflows. To better understand how design decisions are made in practice, we conducted interviews with 15 UX leaders from the AAA (triple-A) games industry. Our findings show that early UX decisions emerge from a dynamic blend of theory, experience, and intuition. In cross-functional structures (such as strike and competency teams), UX leaders collaboratively align player needs, technical feasibility, and creative vision. These decision-making processes involve translating academic concepts into production-ready insights, codifying experiential knowledge into reusable practices, and relying on informed intuition amid uncertainty. We argue that meaningful impact requires academia to develop malleable conceptual tools that integrate with practitioners' highly adaptive design processes. We conclude by discussing how existing frameworks might be adapted to connect academic insights with AAA workflows. Rather than prescriptive directives, we offer these as starting points for discussion that support strike and competency teams through shared language, reusable design systems, and strategies for collaborative, context-sensitive decision-making.
Problem

Research questions and friction points this paper is trying to address.

AAA games
pre-production
UX decision-making
academic-practice gap
cross-functional teams
Innovation

Methods, ideas, or system contributions that make the work stand out.

UX decision-making
AAA game development
cross-functional teams
design intuition
theory-practice integration