π€ AI Summary
This work addresses the memory and reasoning bottlenecks in zero-shot vision-and-language navigation caused by long-horizon image streams or dense maps. To overcome these challenges, the authors propose a decision-coupled, self-generated memory mechanism that constructs a depth-aware world graph and simultaneously records semantic and reflective information during action selection. They introduce a hierarchical memory architecture that requires no additional large-model invocations, integrating relevance, recency, and saliency scoring with topological expansion to enable efficient management of historical context. The method achieves success rates of 61.0%, 52.7%, and 79.7% on VLN-CE R2R, RxR, and HM3D-v2 ObjectNav benchmarks, respectively, while compressing context length by over 65%.
π Abstract
Vision-and-language navigation (VLN) enables robots to follow instructions in previously unseen environments. Recently, a training-free paradigm has emerged: the robot queries a multimodal LLM to understand its observations and plan the next action. However, long-horizon navigation based on either image streams or dense map inevitably introduces a growing memory and reasoning bottleneck. We present HAM-VLN, a decision-coupled, agent-authored memory that equips the robot with a persistent, depth-grounded world graph. In the same model call used to select the next action, HAM-VLN also records semantic and reflective information---including room type, objects, navigation progress, and failure notes. Recent waypoints remain verbatim within a bounded window, while older history re-enters the context only through retrieval scored by relevance, recency, and salience, together with one-hop topological expansion. This design requires no additional LLM calls beyond the per-waypoint decision. Compared to previous methods, HAM-VLN not only improves various navigation metrics but also reduces the context length by more than 65%. Specifically, HAM-VLN achieves 61.0% Success Rate (SR) on VLN-CE R2R, 52.7% SR on VLN-CE RxR, and 79.7% SR on HM3D-v2 ObjectNav without any training.