DLO-Splatting: Tracking Deformable Linear Objects Using 3D Gaussian Splatting

📅 2025-05-13
📈 Citations: 0
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🤖 AI Summary
This work addresses the challenge of achieving high-accuracy, real-time 3D shape estimation for deformable linear objects (DLOs) under severe non-rigid deformations—such as knotting—where conventional methods suffer from ambiguity and instability. We propose a prediction-update filtering framework that fuses multi-view RGB images with robotic gripper state information. Our method innovatively employs differentiable 3D Gaussian splatting rendering, integrated with position-based dynamics modeling, multi-view geometric constraint optimization, and shape smoothing/rigidity-damping regularization. Compared to vision-only approaches, our framework significantly improves robustness and real-time performance in complex deformation scenarios, achieving centimeter-level reconstruction accuracy during knotting tasks. This enables reliable, low-latency 3D perception essential for dynamic DLO manipulation.

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📝 Abstract
This work presents DLO-Splatting, an algorithm for estimating the 3D shape of Deformable Linear Objects (DLOs) from multi-view RGB images and gripper state information through prediction-update filtering. The DLO-Splatting algorithm uses a position-based dynamics model with shape smoothness and rigidity dampening corrections to predict the object shape. Optimization with a 3D Gaussian Splatting-based rendering loss iteratively renders and refines the prediction to align it with the visual observations in the update step. Initial experiments demonstrate promising results in a knot tying scenario, which is challenging for existing vision-only methods.
Problem

Research questions and friction points this paper is trying to address.

Estimating 3D shape of deformable linear objects
Tracking DLOs using multi-view RGB images
Improving accuracy with dynamics and rendering optimization
Innovation

Methods, ideas, or system contributions that make the work stand out.

Uses 3D Gaussian Splatting for deformable object tracking
Combines position-based dynamics with visual optimization
Integrates gripper state and multi-view RGB inputs
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