Musculoskeletal Motion Imitation for Learning Personalized Exoskeleton Control Policy in Impaired Gait

📅 2026-04-10
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This study addresses the limitations of existing lower-limb exoskeleton control methods, which often rely on extensive data or iterative parameter tuning and thus struggle to generalize to clinical populations. The authors propose a device-agnostic, personalized control framework that uniquely integrates physiologically plausible musculoskeletal simulation with reinforcement learning to automatically generate gait assistance strategies aligned with human biomechanics—without requiring task-specific parameterization. By unifying the modeling of both healthy and pathological gait patterns, the approach produces asymmetric assistive torques tailored to individual muscle weakness. Simulation results demonstrate that the generated hip and ankle torque profiles closely match those of state-of-the-art human-in-the-loop strategies, significantly reducing metabolic cost across multiple walking speeds and effectively improving energy efficiency and bilateral movement symmetry in simulated pathological gait.

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📝 Abstract
Designing generalizable control policies for lower-limb exoskeletons remains fundamentally constrained by exhaustive data collection or iterative optimization procedures, which limit accessibility to clinical populations. To address this challenge, we introduce a device-agnostic framework that combines physiologically plausible musculoskeletal simulation with reinforcement learning to enable scalable personalized exoskeleton assistance for both able-bodied and clinical populations. Our control policies not only generate physiologically plausible locomotion dynamics but also capture clinically observed compensatory strategies under targeted muscular deficits, providing a unified computational model of both healthy and pathological gait. Without task-specific tuning, the resulting exoskeleton control policies produce assistive torque profiles at the hip and ankle that align with state-of-the-art profiles validated in human experiments, while consistently reducing metabolic cost across walking speeds. For simulated impaired-gait models, the learned control policies yield asymmetric, deficit-specific exoskeleton assistance that improves both energetic efficiency and bilateral kinematic symmetry without explicit prescription of the target gait pattern. These results demonstrate that physiologically plausible musculoskeletal simulation via reinforcement learning can serve as a scalable foundation for personalized exoskeleton control across both able-bodied and clinical populations, eliminating the need for extensive physical trials.
Problem

Research questions and friction points this paper is trying to address.

exoskeleton control
personalized assistance
impaired gait
musculoskeletal simulation
reinforcement learning
Innovation

Methods, ideas, or system contributions that make the work stand out.

musculoskeletal simulation
reinforcement learning
personalized exoskeleton control
impaired gait
metabolic cost reduction
I
Itak Choi
Department of Mechanical Engineering, Carnegie Mellon University, Pittsburgh, PA, 15213 USA
I
Ilseung Park
Department of Mechanical Engineering, Carnegie Mellon University, Pittsburgh, PA, 15213 USA
Eni Halilaj
Eni Halilaj
Mechanical Engineering, Carnegie Mellon University
biomechanicswearablesimagingmodelingorthopaedics
Inseung Kang
Inseung Kang
Carnegie Mellon University
ExoskeletonsWearable RoboticsDeep LearningBiomechanicsMotor Control and Learning