Resume
Academic Achievements
- - Publication: Real-time Neural Rendering of Dynamic Light Fields, Computer Graphics Forum (EG), 2024
- - Publication: Effect-based Multi-viewer Caching for Cloud-native Rendering, SIGGRAPH (Journal Track), 2023
Research Experience
- - Research Engineer at Huawei Zürich
- - Interned at Disney Research Zürich, working on machine learning and rendering
- - Worked in Philip Dutré's computer graphics group in Leuven, Belgium
Education
- Master's degree in Computer Science/Machine Learning from KU Leuven
Background
- Area of expertise: At the intersection of machine learning and computer graphics. Focused on neural representations, reinforcement learning, importance sampling, and the Many Lights problem.
Miscellany
- Personal interests: Coffee, pretty caustics