Contact-Rich Motion Planning via GPU-Parallel Mode Evaluation

📅 2026-09-18
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🤖 AI Summary
研究通过GPU并行模式评估解决接触丰富运动规划的计算难题,提出CoMET方法,在平面推力基准测试中表现出色。
📝 Abstract
Contact-rich motion planning (CRMP) is essential for robotic manipulation and locomotion, yet remains computationally challenging due to combinatorial contact decisions. Existing methods typically avoid broad evaluation of contact-mode sequences through search heuristics or optimization reformulations. We revisit broad evaluation in light of modern GPU hardware and introduce Contact-Mode Expansion with parallel Trajectory optimization (CoMET), which combines GPU-parallel trajectory evaluation with greedy contact-mode expansion. On planar pushing benchmarks, CoMET is competitive with optimization-based, sampling, and tree-search baselines in solution quality and planning time, matching the full-enumeration reference on nearly all instances with fewer evaluations and shorter planning times. Ablations suggest that much of the performance gain comes from the high-throughput trajectory evaluator. In bimanual nonprehensile manipulation, GPU-friendly local mode expansion achieves higher planning success than the tested adaptive tree search as the mode space grows. These results demonstrate that broad explicit mode evaluation provides a simple yet effective alternative for CRMP.
Problem

Research questions and friction points this paper is trying to address.

contact-rich motion planning
combinatorial contact decisions
GPU-parallel
Innovation

Methods, ideas, or system contributions that make the work stand out.

Contact-Mode Expansion
parallel Trajectory optimization
GPU-parallel
contact-rich motion planning
bimanual nonprehensile manipulation