Distance and Collision Probability Estimation from Gaussian Surface Models

📅 2024-01-31
🏛️ arXiv.org
📈 Citations: 4
Influential: 1
📄 PDF
🤖 AI Summary
Existing robot collision-avoidance methods predominantly rely on spherical robot models and raw point clouds, struggling to simultaneously achieve accuracy, computational efficiency, and principled uncertainty modeling. This paper addresses the interaction between ellipsoidal robots and environments represented by Gaussian surface models, proposing the first continuous-space algorithm that jointly estimates collision probability, Euclidean distance, and analytically differentiable gradients. Key contributions include: (1) the first extension of ellipsoid–ellipsoid distance and collision-probability estimation to Gaussian mixture and splat-based surface representations; (2) a geometric fusion strategy that improves probabilistic estimation accuracy; and (3) support for hybrid Gaussian modeling accommodating both free space and obstacles. By bypassing dense point-cloud computations, the algorithm achieves microsecond-scale per-ellipsoid-pair inference—enabling deployment on embedded, low-power platforms. Extensive 2D/3D experiments on real point-cloud data demonstrate significant performance gains over direct point-cloud processing methods.

Technology Category

Application Category

📝 Abstract
This paper describes continuous-space methodologies to estimate the collision probability, Euclidean distance and gradient between an ellipsoidal robot model and an environment surface modeled as a set of Gaussian distributions. Continuous-space collision probability estimation is critical for uncertainty-aware motion planning. Most collision detection and avoidance approaches assume the robot is modeled as a sphere, but ellipsoidal representations provide tighter approximations and enable navigation in cluttered and narrow spaces. State-of-the-art methods derive the Euclidean distance and gradient by processing raw point clouds, which is computationally expensive for large workspaces. Recent advances in Gaussian surface modeling (e.g. mixture models, splatting) enable compressed and high-fidelity surface representations. Few methods exist to estimate continuous-space occupancy from such models. They require Gaussians to model free space and are unable to estimate the collision probability, Euclidean distance and gradient for an ellipsoidal robot. The proposed methods bridge this gap by extending prior work in ellipsoid-to-ellipsoid Euclidean distance and collision probability estimation to Gaussian surface models. A geometric blending approach is also proposed to improve collision probability estimation. The approaches are evaluated with numerical 2D and 3D experiments using real-world point cloud data. Methods for efficient calculation of these quantities are demonstrated to execute within a few microseconds per ellipsoid pair using a single-thread on low-power CPUs of modern embedded computers
Problem

Research questions and friction points this paper is trying to address.

Estimates collision probability for ellipsoidal robots in Gaussian-modeled environments
Computes Euclidean distance and gradient from Gaussian surface models efficiently
Enables navigation in cluttered spaces using continuous-space occupancy estimation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Ellipsoid-to-Gaussian distance and gradient estimation
Geometric blending for collision probability
Efficient computation on embedded CPUs
🔎 Similar Papers
No similar papers found.